KwamfutocinShirye-shirye

Shirye-shiryen kwamfuta Dzhon Karmak

Dzhon Karmak - .. A almara adadi a cikin wasanni (s masana'antu ya ƙirƙira neman sauyi shirye-shirye dabaru zai yi wasan mafi idon basira tare da sa hannu halitta irin Masterpieces kamar yadda Wolfenstein 3D, Quake, kaddara da kuma waɗansu da yawa.

Dzhon Karmak: biography

Carmack aka haife Agusta 20, 1970, a unguwar waje na Kansas City (USA). Kamar yadda wani yaro, John ya m da sunadarai gwaje-gwajen, model roka, karatu almarar. Amma mafi yawansu duk ya son wannan kirkirarren labari rawar-Playing wasanni, misali, Dungeons da dodanni.

Da zuwan da kwamfuta shekaru Carmack ta rayuwa ya canja. Ya zama damu da wani irin lantarki na'urori, amma da wani tsada abun wasa iyaye ba zai iya saya. Lokacin nan gaba baiwa ya shekara goma sha huɗu, da haihuwa, ya kuma wani rukuni na abokai kokarin sata Apple II kwakwalwa daga makaranta. Suka kama, da kuma Dzhon Karmak ciyar da gaba shekara a musamman cibiyoyin for minors.

Bayan da aka sako, Carmack kwanta da kuma fara shirye-shirye. Ya sanar da kansa ga code. Iyaye ga cewa ya ɗana yi wani gwauron m, kuma ya sassaka fitar da kudi domin sayan na farko kwamfuta.

Early aiki

Bayan wani m nazari a Jami'ar Missouri Dzhon Karmak zama freelancer. Ga wasu lokaci ya yi aiki a matsayin mai zaman kanta dan kwangila don Apple, amma sanã'anta sosai kadan kudi. A karshen, saurayin samu aiki a matsayin wani shirye-shiryen a cikin ofishin Softdisk. Daya daga cikin na farko kayayyaki da aka biyu-girma gidan kashe ahu wasan mamayewa na Vorticons.

Carmack biyu abokan aiki da aka damu da wani irin kwakwalwa fan John Romero (1967 th), da kuma Adrian Carmack (1969 th). A lokacin da rana su sun ci gaba da wasannin Softdisk, da kuma dare gwaji da coding. Ba da da ewa m kamfanin Ya halitta a video game da ake kira Kwamandan Keen.

kasuwanci

Wahayi zuwa gare ta nasarar wasan ya bar uku Softdisk, ta samar da wata kamfanin ID Software a shekarar 1991. Daga baya, Dzhon Karmak da Dzhon Romero shekaru da dama za su zama trendsetters a cikin caca masana'antu.

Kamar yadda matasa, Carmack da Romero dadin wasa kwamfuta wasanni. Suna musamman fascinated Castle Wolfenstein aikin. Suna nan da nan saki nasu version - Wolfenstein 3D. Uku-girma image a cikin zamani ji ba, amma Carmack je sama tare fasaha dabaru, wanda Ya halitta mafarki na girma. Hero diddigin Nazi labyrinths, yaki da abokan gaba da kuma tattara taskõkin. The aikin ba zato ba tsammani ya zama mai wuce yarda da nasara. Saboda gaskiya cewa wasan shi ne na farko da mutum, na farko lokacin da 'yan wasa za su iya ji da kansu a matsayin mahalarta a idon basira kasada. Gamer gan duniya ta hanyar da gani da makamai da kuma iya shiryar da shi zuwa ga manufa.

Dũkiya da industriousness

Wolfenstein ya haka rare cewa kowane daya daga cikin wadanda suka kafa ya samun $ 120,000 a wata. Dzhon Karmak, wanda hotuna sun bayyana a kan wasu inuwõyi na wallafe, ya zama mai arziki wanda yana da shekaru 21 years.

Duk da haka, kudi ne na kadan damuwa ga Yahaya. Kowace rana ya yi aiki fiye da 8 hours to gyara da kuma inganta coding. Duniya ID daidaita tattara Carmack ya Sarkin coding, to farin ra'ayin uku-girma gaskiya a rayuwa. Romero aka sanya rawar da wani marubuci, da mastermind alhakin yanayi wasanni, game zane, da kuma wuri mai faɗi da hali.

A zamanin kaddara

A 1993, tawagar fito da wani sauyi lyrics kaddara. Suka halitta mai uku-girma rumfa duniya yana da iko, tursasawa da kuma m cewa shi ya canza caca masana'antu. A game da mãkirci shige cikin daya da rabi Lines: gwarzo a wani bincike da cibiyar a duniyar Mars yãki kai hari da aljanu. Duk da haka, da zane-zane da aka gaske musamman, hadaddun da sosai idon basira domin ta lokaci.

Kafin a saki kaddara video games, mafi kasance m lebur kuma mara kyau ne. Carmack ta shirye-shirye da dabaru yarda da fantasy duniya don zama karin halitta, cikakken. 1994 aikin da ya kawo $ miliyan 7 riba, duk da cewa kofe rasa. A wasan da ya zama daya daga cikin mafi sayar a tarihi. Dzhon Karmak da Romero ya zama Legends.

girgizar

A shekarar 1996, Duo ya gabatar da wasan Quake. Yan wasa da aka miƙa wani ko da mataki na almara. Multi-mai amfani da aikin ne Bangguo da Genre, "Arena", inda real 'yan wasa yãƙi zuwa haɗin kai da juna.

Girgizar zama duka wani bestseller, kuma mai sadaukarwa sabon abu. Girgizar II aka saki daga baya - a 1996. Girgizar III Arena da aka saki a 2000 da kuma sigar online game da damar da manyan yawan mahalarta a lokaci guda a kan yãƙi.

A mafi kyau wasanni

Dzhon Karmak ne da hannu a cikin ci gaban da 44 da wasannin. cikin shahararrun ne:

  • Series Kwamandan Keen (1990, 1991).
  • Hovertank 3D (1991);
  • Wolfenstein 3D (5.05.1992).
  • Mashi Kaddara (18.09.1992).
  • Kaddara (10.12.1993).
  • Kaddara II (10.10.1994).
  • Bidi'a (23.12.1994).
  • Girgizar (22.06.1996).
  • Girgizar II (9.12.1997).
  • Girgizar III Arena (2.12.1999).
  • Kaddara III (3.08.2004).
  • Girgizar IV (18.10.2005).
  • Wolfenstein (18.08.2009).
  • Girgizar Champions (2017 sanarwar).

yanzu

Carmack ne yanzu a lura da wani shiri don ci gaba da tabarau Oculus da Rift. Ya yi imanin cewa, nan gaba - na rumfa gaskiya. Ya wuce yarda da kama wannan ra'ayin - sosai domin John bar ID Software, wanda ya ba da mafi kyau shekaru 22 na rayuwata. Ko da a baya raba hanyoyi da Dzhonom Romero. Biyu m mutane da sosai daban-daban ra'ayoyi a nan gaba na caca masana'antu.

Carmack ne wani mai goyon bayan bude Madogararsa software. Ya sanya ID Tech 1, 2 da kuma 3 akwai don saukewa, kuma ya bayyana cewa, yana yiwuwa ID Tech ID Tech 4 da 5 za a bude Madogararsa. Ya kuma soki mas'ala ta kafa dokar kare mallakar a cikin software.

John aka aure da 'ya'ya biyu. Matarsa zama Ketrin Kang, aiki a matsayin darektan Business Development a ID Software.

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